Building a Game Schema
How to create Entities, Entity Parts, Enums, and fields in PlayServ Backoffice to build a complete game schema.
How to create Entities, Entity Parts, Enums, and fields in PlayServ Backoffice to build a complete game schema.
How to connect a PlayServ project to Unity — import the SDK package, configure credentials, and add the bootstrap script.
How to create a new PlayServ project — from the initial onboarding step to a ready Development environment with SDK credentials.
How to review, publish, and validate schema and data changes in PlayServ Backoffice.
Definitions of core schema concepts in PlayServ — Entity, Entity Part, Enum, fields, Type, Reference, inheritance, and Singleton.
How to create, edit, regenerate, and delete SDK keys in the PlayServ Backoffice.
How to create, edit, and manage data records in PlayServ Backoffice — including bulk import from JSON and CSV.